Semester 1 :
- Database Principles
- Introduction to Object Oriented Programming
- Network Fundamentals
- Operating Systems Fundamentals
- English and Communication : Workplace Interaction
- Vocational Chinese Communication : Putonghua Conversation and Reports
- Whole Person Development - Mindshift: Achieving Personal Growth & Effectiveness
Semester 2 :
- Mathematics for Computer Game Development
- Game 3D Character Design
- C++ Programming and Data Structure
- Game Engines for Game Development
- Agile Programming and Software Development Project
- Object Oriented Technology
- English and Communication : Workplace Correspondence
- Whole Person Development - Collaboration, Teamwork & Social Engagement (Part A)
Semester 3 :
- Information Technology Essentials - Web
- IT Professionalism
- C++ Programming and Data Structure
- Agile Programming and Software Development Project
- English and Communication : Persuasive Presentations
- Whole Person Development - Collaboration, Teamwork & Social Engagement (Part B)
- Enrichment Module B
Semester 4 :
- 2D / 3D Graphic Programming
- Advanced Topics in Game Technologies
- Game Software Development and Assurance
- English and Communication : Reports
- Final Year Project
- Whole Person Development - Enhancing Competencies in the 21st Century Workplace
- Enrichment Module A
Semester 5 :
- Game Servers Design and Implementation
- Logical and Artificial Intelligence in Games
- Mobile Applications and Games Technology
- Final Year Project
- English and Communication : Promotional Materials
- Vocational Chinese Communication : Putonghua Presentations, Administrative and Technical Text Writing
Remarks :
Industrial Attachment will be arranged at an appropriate time during the period of study between Semester 3 - 4.