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Information Technology
Higher Diploma in Games and Animation
Full-time S6 or above Higher Diploma

Programme Code IT114206

Higher Diploma in Games and Animation

Basic Information

To cope with rapid development of digital entertainment industry in Hong Kong and Asia, the programme aims to equip students with practical knowledge and skill to become professionals for design and development of computer game, computer animation, and visual effects. This is also a unique programme in which students will be able to access cutting-edge computer systems and software to realise their creative ideas for the production of digital entertainment products.

The computer game stream is designed with modules to develop the competency of graduates in applying computer graphics programming techniques in developing interactive game and training simulation applications.

The computer animation stream is designed with modules to enable graduates to become professional computer animators to serve the growing market of computer games, animated feature films, television and visual effects productions.

The animation Greater Bay Area (GBA) practice stream in cooperation with Shenzhen Polytechnic University allows students to master the necessary knowledge to understand the work environment, latest industry development and recruitment process in the Mainland such as the employment market, work culture and development opportunities.

The programme is designed with an emphasis on generic and language training, whole-person development and workplace experience to better prepare students for further studies and employment after graduation.
Mode of Study Full-time
Duration of Study 2 Years
Offering Campus(es) / Venue(s)
HKIIT at IVE (Lee Wai Lee / Sha Tin / Tuen Mun)
Study Places HKIIT at IVE (Lee Wai Lee) - 60
HKIIT at IVE (Sha Tin) - 60
HKIIT at IVE (Tuen Mun) - 50
Admission Score Average Result: 13 1
Score Range: 10 - 27 1

Programme Stream

Students may choose one of the following streams so as to enhance professional knowledge and skills in specific areas:
  • Higher Diploma in Games and Animation (Games)
  • Higher Diploma in Games and Animation (Animation)
  • Higher Diploma in Games and Animation (Animation Greater Bay Area Practice)
The 1st semester is a common semester. Students will progress to the stream in the 2nd semester (provisional), subject to their choice, academic performance and availability of places in specific streams.

Professional Recognition

The programme is recognised by the Hong Kong Computer Society as satisfying the academic requirements for its Associate Membership.
Remarks
  1. Admission score in 2024 refers to score of the best 5 HKDSE subjects, including Chinese Language and English Language of admitted students in 2024. For reference only. (Scoring scale: 5** = 7 points; 5* = 6 points; 5 = 5 points: 4 = 4 points; 3 = 3 points; 2 = 2 points; 1 = 1 point).
Notes
  1. The programme information is applicable to local applicants. For non-local applicants, please visit here.
  2. Students may be required to attend classes on other VTC campuses. VTC reserves the right to cancel any programme, revise programme title, content or change the offering institute(s) / campus(es) / class venue(s) if circumstances so warrant.
  3. The revalidation of the programme will be conducted in 2025. The curriculum will be updated if circumstances so warrant.

Entrance Requirements

  • HKDSE
Chinese Language 2
English Language 2
Core/Elective Subject 2
Core/Elective Subject 2
Core/Elective Subject 2
  • VTC Diploma of Foundation Studies; OR
  • VTC Diploma of Vocational Education / VTC Diploma of Vocational Baccalaureate; OR
  • Diploma Yi Jin / Diploma of Applied Education; OR
  • Relevant and substantial work experience and/or prior qualification(s) obtained in or outside Hong Kong (e.g. assessed through recognition of prior learning and credit accumulation and transfer), with demonstrated ability to undertake sub-degree education; OR
  • Equivalent
Remarks
  1. Applicants can use HKDSE Applied Learning (ApL) subjects (except ApL Chinese) for admission purpose. An "Attained", "Attained with Distinction (I)" and "Attained with Distinction (II)" in an ApL subject (Category B subjects) are regarded as equivalent to an HKDSE subject at "Level 2", "Level 3" and "Level 4" respectively for admission purpose.
  2. For 2024 HKDSE and before, a "Grade D or E" and a "Grade C or above" in an HKDSE Other Language subject (Category C subjects) are regarded as equivalent to an HKDSE subject at "Level 2" and "Level 3" respectively; From 2025 HKDSE onwards, Language Proficiency Level A2 or above in French / German / Spanish, N3 or above in Japanese and TOPIK II: Grade 3 or above in Korean are also recognised as one of the five HKDSE subjects in fulfilling the general entrance requirement (Subject to approval by the Hong Kong Council for Accreditation of Academic and Vocational Qualifications (HKCAAVQ)). One Other Language subject can be counted for admission purpose.
  3. An "Attained" in HKDSE Citizenship and Social Development is regarded as equivalent to an HKDSE subject at "Level 2" for admission purpose.
  4. If one of the five HKDSE subjects is Citizenship and Social Development, the general entrance requirement would become "Attained" for Citizenship and Social Development and Level 2 or above in four other HKDSE subjects including Chinese Language and English Language. Besides, Level 2 or above in Mathematics Extended Part (Module 1 or Module 2) is also recognised as one of the five HKDSE subjects in fulfilling the general entrance requirement. If applicants have taken both Module 1 and Module 2, either one of the modules (with a higher level) will be counted for admission purpose.
  5. Applicable to holders of Diploma in Vocational Education / Diploma of Vocational Education (DVE) (students admitted to DVE in AY2017/18 or before are required to complete prescribed further studies modules).
  6. Upon completion of the Diploma of Vocational Baccalaureate (DVB) programmes, students can progress to Higher Diploma programmes in VTC, subject to their BTEC and IGCSE results.
  7. Applications with work experience and/or prior qualification(s) submitted will be assessed individually by the departments concerned.

Articulation / Employment

Articulation
Graduates may articulate to the Degree programmes offered by Technological and Higher Education Institute of Hong Kong (THEi):
  • Bachelor of Science (Honours) in Multimedia Technology and Innovation
  • Bachelor of Science (Honours) in Information and Communications Technology
Graduates may apply for admission to the following programmes:
  • Degree programmes in local universities:
    • The City University of Hong Kong
    • The Hong Kong Baptist University
    • The Chinese University of Hong Kong
    • The Hong Kong Polytechnic University
    • The Hong Kong University of Science and Technology
    • The Hong Kong Metropolitan University
    • The University of Hong Kong
  • Articulation Degree programmes in overseas universities (conducted at IVE campus):
    • The University of the West of England, UK
  • Other Universities in the UK and Australia
Career Prospects
Graduates may be employed as computer animator, 3D modeler, visual effects designer, game artist, game designer, game programmer, mobile game developer.

Curriculum

  • Essential Workplace Communication: Effective Oral Interaction
  • Whole Person Development - Collaboration, Teamwork & Social Engagement
  • Mathematics and Problem Solving Techniques
  • Introduction to Visual Communication
  • Game Design
  • Digital Video and Photography Fundamentals
  • Introduction to Programming
  • Introduction to Computer Graphics
  • Vocational Chinese Communication: Putonghua Conversation and Reports
  • Essential Workplace Communication: Digital Written Correspondence
  • Whole Person Development - Mindshift: Achieving Personal Growth & Effectiveness (Part A)
  • IT Essentials - Media
  • Network Fundamentals
  • 3D Computer Visualization
  • Interactive Media and Games
  • Virtual / Augmented Reality Studies
  • Enrichment Module B

Higher Diploma in Games and Animation (Games):

  • Game Programming

Higher Diploma in Games and Animation (Animation):

  • Computer Animation Pre-production

Higher Diploma in Games and Animation (Animation Greater Bay Area Practice):

  • Computer Animation Pre-production
  • Professional Workplace Communication: Storytelling and Job Search
  • Industrial Attachment
  • Whole Person Development - Mindshift: Achieving Personal Growth & Effectiveness (Part B)
  • Whole Person Development - Enhancing Competencies in the 21st Century Workplace

Higher Diploma in Games and Animation (Games):

  • Advanced C++ and Graphics Programming

Higher Diploma in Games and Animation (Animation):

  • Character Design and Animation
  • Vocational Chinese Communication:  Putonghua Presentations, Administrative and Technical Text Writing
  • Final Year Project
  • Professional Workplace Communication: Proposal and Report Writing

Higher Diploma in Games and Animation (Games):

  • Mobile Game Development
  • Game Engine Programming
  • Interactive Game Development Project

Higher Diploma in Games and Animation (Animation):

  • Computer Animation Project
  • Digital Visual Effects
  • Digital Compositing and Rendering Techniques

Higher Diploma in Games and Animation (Animation Greater Bay Area Practice):

  • Computer Animation Project (GBA Practice)
  • Digital Visual Effects (GBA Practice)
  • Digital Compositing and Rendering Techniques (GBA Practice)
  • Character Design and Animation (GBA Practice)
  • IT Professionalism
  • Digital Audio Production
  • Professional Workplace Communication: Pitching and Persuasive Presentation
  • Final Year Project
  • Enrichment Module A

Higher Diploma in Games and Animation (Games):

  • Game Optimization

Higher Diploma in Games and Animation (Animation):

  • Real-Time Simulation & Visualization

Higher Diploma in Games and Animation (Animation Greater Bay Area Practice):

  • Real-Time Simulation & Visualization

Tuition Fees

1st Year Tuition Fees (HK$)
$33,310
2nd Year Tuition Fees (HK$)
$33,310
Remarks
  1. The study duration of Higher Diploma programmes is normally 2 years. The tuition fee is payable in two installments each year.
  2. In addition to tuition fees, students will be required to pay other fees, such as caution money and students’ union annual fees. Students of Higher Diploma programmes will be required to pay the study package fees for Chinese & Putonghua modules.
  3. Some students may be required to study bridging modules or enhancement programmes to support their study; or to attend additional training, industrial attachments, public examinations for which separate fees will be charged.
  4. Tuition fees are subject to annual review. The tuition fee levels for 2nd Year will be reviewed subject to inflationary adjustments and other relevant factors.
  5. The information listed above is only applicable to local students.

Programme Highlights

CHI PLAY Student Game Competition 2019

CHI PLAY Student Game Competition 2019

CHI PLAY is an international conference for researchers and professionals in games and human- computer interaction (HCI). Four students from Higher Diploma in Games and Animation participated in the Student Game Competition with their project "The Pig City." They ranked in the top 10 and were invited to present their game and attend the award ceremony in Barcelona. They were the only Asian finalists. Their research paper is published in CHI PLAY 19 Extended Abstracts and available in the ACM Digital Library.

WorldSkills 2024 - 3D Digital Game Art

WorldSkills 2024 - 3D Digital Game Art

The WorldSkills Competition is the world's largest skills contest, held biennially since 1950. Over 1,400 participants from 70+ countries competed in Lyon 2024. Cheung Ho Yin, a Higher Diploma in Games and Animation student, represented Hong Kong in 3D Digital Game Art and won the Medallion for Excellence. This recognition showcases his high skill level in game art production, including 2D painting, sculpting, 3D modeling, texturing, and animation in the game engine within three and a half days.

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