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Department of Digital Innovation and Technology
Bachelor of Science (Honours) in Multimedia Technology and Innovation
Full-time S6 or above Degree

Programme Code DS125108

Bachelor of Science (Honours) in Multimedia Technology and Innovation

Programme Edges

Programme Edges

Programme Edges

To Stick with Multimedia Development

Focus on emerging multimedia technologies and the creative process.

Programme Edges

Career in the Multimedia Industry

Graduates may be employed in the creative industry.

Programme Edges

Industry-focused Approach

Nurture a new generation of multimedia professionals.

Programme Edges

To Stick with Multimedia Development

Focus on emerging multimedia technologies and the creative process.

Programme Edges

Career in the Multimedia Industry

Graduates may be employed in the creative industry.

Programme Edges

Industry-focused Approach

Nurture a new generation of multimedia professionals.

Basic Information

The programme aims to cultivate a new generation of multimedia professionals who possess both creative vision and technical expertise. It focuses on emerging multimedia technologies and their creative processes, while addressing the broader commercial and societal trends that shape professional development in the field. Through interdisciplinary learning, students will obtain core competencies in animation and film art, game design and development, interactive media, and user experience design, with particular emphasis on the application of artificial intelligence (AI), virtual and augmented reality (VR/AR), and other emerging technologies to create innovative multimedia solutions. By engaging in project-based learning, industry collaboration, and internship opportunities, students will not only gain practical experience but also develop innovative thinking and professional acumen. The programme is designed to ensure that graduates possess a strong foundation in technological knowledge, enriched by artistic, design, and cultural literacy, alongside an informed understanding of social and commercial dynamics, thereby preparing them to contribute meaningfully to both local and global creative industries.

Mode of Study Full-time
Duration of Study 4 Years
Offering Campus(es) / Venue(s)
THEi1
Remarks
  1. Core modules would be conducted at THEi (Chai Wan) and some General Education (GE) modules at other campuses.
Notes
  1. Students may be required to attend classes on other VTC campuses. VTC reserves the right to cancel any programme, revise programme title, content or change the offering institute(s) / campus(es) / class venue(s) if circumstances so warrant.
  2. Except for specific modules of specific content, the medium of instruction for Degree programmes is English.

Entrance Requirements

  • HKDSE
Chinese Language 3
English Language 3
Mathematics 2
Elective Subject 2
Citizenship and Social Development Attained
  • Equivalent*
Remarks
*Upon completion of the Diploma of Vocational Baccalaureate (DVB) programmes, students can progress to Degree programmes in VTC, subject to their BTEC and IGCSE results.
  1. These are the entrance requirements of Year 1 entry.
  2. One Other Language subject (Category C subjects) can be counted for admission purpose. For 2024 HKDSE and before, a "Grade D or E" and a "Grade C or above" in an HKDSE Other Languages subjects are regarded as equivalent to an HKDSE subject at "Level 2" and "Level 3" respectively. From 2025 HKDSE onwards, Language Proficiency Level A2 or above in French / German / Spanish, N3 or above in Japanese and TOPIK II: Grade 3 or above in Korean are recognised as one of the five HKDSE subjects in fulfilling the general entrance requirement. Starting from 2026 HKDSE, a Grade E or above in Urdu language will also be recognised for the same purpose. For details, please click here.
  3. An "Attained", "Attained with Distinction (I)" and "Attained with Distinction (II)" in an HKDSE Applied Learning (ApL) subject (Category B subjects) are regarded as equivalent to an HKDSE subject at "Level 2", "Level 3" and "Level 4" respectively, and a maximum of two ApL subjects (excluding ApL(C)) can be counted for admission purpose. The results of relevant ApL subjects will be considered in the application for Degree programmes. Relevant ApL subjects include: Interior Design / Interior and Exhibition Design, Computer Game and Animation Design, Commercial Comic Art, Film and Video / Film and Video Studies, Radio Host and Programme Production, Magazine Editing and Production, New Media Communication Strategies, Marketing and Online Promotion, Entrepreneurship for SME, Mobile and Online Apps Development, Creative Advertising, Internet of Everything Application, Film and Transmedia, The Essentials of Dramatic Arts / The Essentials of Theatre Arts, Constructing Smart Cities, Digital Comic Design and Production, PR and Multimedia Communication, Tech Basics, Digital Brand Communication, Multimedia Storytelling, Creative English - Biz and Media, Creative English - PR and Marketing, Introduction to Fintech, Digital Construction, Innovation and Entrepreneurship.
  4. An “Attained” in HKDSE Citizenship and Social Development is regarded as equivalent to an HKDSE subject at “Level 2” for admission purpose.
  5. HKDSE Liberal Studies at Level 2 or above will be recognised for meeting the subject requirement of Citizenship and Social Development.

Articulation / Employment

Career Prospects

Graduates are well-prepared to pursue careers in the creative and digital entertainment industries as multimedia programmers, multimedia designers, game designers, user experience designers, and new media designers. With the accumulation of professional experience, they may advance to managerial positions such as project manager, technical director, and creative director.

Curriculum

  • Introduction to Animation
  • Game Design
  • Digital Imaging & Types
  • Media Literacy
  • Video Pre-Production & Production
  • Introduction to Programming
  • Object-oriented Programming
  • GE Core Module: Chinese 1
  • GE Core Module: English for Academic Studies 1
  • GE Core Module: Creativity & Innovation in Society
  • 3D Modelling and 3D Animation
  • Computer Graphics
  • Interface Design
  • Motion Graphics
  • Multimedia Website Design & Practices
  • Advanced Technology in Animation
  • Programme Elective 1:
      • 2D Game Development
      • 2D Animation & Video Studio
      • UI / UX Design Project
  • GE Core Module: A.I. & Blockchain in Society & Work
  • GE Core Module: Entrepreneurial Mindset
  • GE Elective Module 1#
  • GE Elective Module 2#
  • Game Engines & Games Development
  • Extended Reality (XR) & Software Application
  • Media Post-production
  • Mobile Applications Development
  • Embedded Systems for Multimedia Application
  • Research and Creative Thinking
  • Artificial Intelligence (AI) & Multimedia
  • Programme Elective 2:
      • 3D Game Development
      • 3D Animation & Video Studio
      • Interactive Design Project
  • GE Elective Module 3#
  • GE Core Module: Chinese 2
  • GE Core Module: English for Academic Studies 2
  • Work-integrated Learning*
  • Information Visualisation
  • New Media & Digital Culture
  • Internet of Things & Data Security
  • Advanced Topics in Multimedia Technology
  • Digital Marketing
  • Final Year Project (Semester 1 & 2)
  • GE Elective Module 4#
  • GE Core Module: English for Professional Purposes
Remarks
  • Students are also required to complete the Work-integrated Learning module before a bachelor's degree is awarded.

Tuition Fees

The tuition fees for AY2027/28 will be announced at a later stage. The tuition fees for the AY2026/27 is listed below for reference.
1st Year Tuition Fees (HK$) - after deducting the Maximum Government Subsidy amount
$65,530
Remarks
  1. The study duration of Degree programmes is normally 4 years. Students have to complete at least 120 to 132 credit points for graduation.
  2. In addition to tuition fees, students will be required to pay other fees, such as caution money.
  3. Depending on the requirements of individual programmes, students may be required to attend additional training / industrial attachments, for which separate fees will be charged.
  4. Tuition fees are subject to annual review.
  5. Under the Non-means-tested Subsidy Scheme for Self-financing Undergraduate Studies in Hong Kong (NMTSS), an annual subsidy up to HK$35,120 (for 2026/27 academic year) has been provided to eligible Hong Kong students. Starting from 2027/28 academic year, only local students who satisfy the CAT I eligibility criteria stipulated by the Education Bureau (EDB) are eligible for the NMTSS subsidy. For details, please click here. Please contact THEi Registry for enquiries (Tel: 3890 8115).

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